The Burnt World of Athas

Session 17 & 18
" is an immortality of sorts"

Lucien revealed the setup after the party took advantage of Agis' boon to shape their terrain. It would be a three way fight to the death. The first group would be the accused. The second would the the Eyes of Tyr, who held an exclusive contract with Tyr that had been violated by Tithian and the Orphan Company. They demanded satisfaction and Lucien offered it to them in a chance to win this fight and then take a contract to the Iron Mines in a strategy that would win back the mines while eradicating the garrisoned Orphan Company. The third group was merely slaves thrown together to fight and, to help them out, an able commander to lead them. That commander turned out to be a captured Grinner, ensuring that at least one member of the last legion would die that day.

Mulses began the engagement with a proclamation: he freed the 5 Mul gladiators. They would fight as freemul and not slaves. The Templars and nobles scoffed at this seemingly wasteful act, since the Mul still had to fight to the death. But the Mul and the crowd saluted, understanding the significance of dying free.

The Eyes fielded an assassin, a defiler, and a Braxat, a hulking,intelligent man-beast capable of powerful psionics. Baby Jhakar and their mother, leapt out periodically. The still enamored crowd alternated raining down minor blessings on the party and banes on the Eyes, until Bright Eyes' long distance sorcery eventually riled them into targeting her. They did however continually dispel the powerful magics used by the Braxat and other assailants.

Coaxed by Mulses' gift and Grinner's command, the Mul fought viciously against the Jhakar and the Braxat. They eventually fell, except one who attacked Mulses with preternatural speed, and seemed unfazed by his blows. The crowd, and the party, was confused. Bright Eyes made short work of the enemy defiler and rained down fire on the Braxat. Kid sliced the formidable momma Jhakar while Malachi and Dragon Paw dealt with the lesser ones and the Braxat itself. 

Sliced to ribbons and burned horribly, the acid-spewing, mind-warping Braxat eventually fell, to great cheering from the crowd. The Jhakar lay dead and all that remained was a cornered rogue. The battle seemed done. Except that Malachi noticed laying at Grinner's feet was Grinner, and when he muddled a company call and response, Malachi alerted the party that there was an imposter. The pseudo Grinner smiled impossibly wide and spewed noxious gas, obscuring the field and disappearing.

Eventually, thanks to the crowd dispelling magic, the fake Grinner was revealed as a horrible construct of Kalak's, one who had laid spawn in the now dead Mul, which soon sprung out to attack. The party continued their assault, but the creature's healed impossible fast. They vaguely recognized this creature had appeared before and could tell the crowd recognized it.

DraghonPaw eventually noticed Nori trying to get their attention, and Kid remembered the story of how Nori won her freedom. Against a horrible undefeatable, shapeshifting beast that healed it's wounds impossibly fast. And she had somehow learned to defeat it with silver. It went mad when grievously wounded and in the ensuing chaos Nori escaped.

Kid beseeched the crowd for silver, and the crowd cast their tokens for life, chanting to let the group have a fair fight. No Templar acted, but a well dressed figure from the crowd threw down a small blade. Grinner quickly grabbed it and yelled out an allusion to Meridian's charge, a suicidal attack by a former company member. The creature became singularly focused on Grinner, though the Sergeant missed his chance as it leapt past. It blasted him with a fireball, dropping DragonPaw and Grinner at once.

Kid chose to engage the beast, grabbed the blade from Grinner's singed hand, and struck it deep in the abomination's gut. If reeled in pain, and as he continued to strike it he noticed its wounds no longer sealed.

Chronicler loosed arrow after arrow into the creature's hide until it finally fell, to an eruption of cheers from the crowd. He then turned to the last remaining spawn and slew it just before it clawed at Bright-Eyes' fallen body. More cheers. The party would walk away free despite having killed a sorcerer-king. 

But the cheers died down as the party rushed to their fallen friends and tense moments brought the crowd to silence. There were disappointed groans as Bright Eyes came to her feet, although she seemed quite happy with herself and at having won on her terms. She cast a smile at a Templar at Tehosian's side. Sighs of relief erupted as Malachi and Mulses stood. However as they checked DragonPaw's body, the crowd became silent again. It became clear he was not getting back up, and the arena stood in silence as the survivors conducted the Orphan Company burial rites in the middle of the arena for Grinner and DragonPaw.

Tithian eventually broke the silence to declare the party exculpated and indicated his intentions to use them and his resources to free Tyr from Urik. But Hakar interrupted. It became awkwardly clear the Veiled Alliance leader was attempting to ferment a revolution, amid mostly blank stares from a crowd still too cowed to understand. He sought to have the masses seize the city, make it their own. Malachi politely questioned what Hakar would do most immediately with the threat to Urik, and Tithian jumped on. Tyr needed a strong military leader. He already commanded the army, knew it's resources, and was most equipped to continue. But he would not become a tyrant and, at the end of the siege, would give nobles and commoners a seat at the table alongside Templars. Agis and Tehosian immediately agreed, in what had clearly been pre-coordinated, preempting any protest from Lucien or Malashastra. 

But that was not enough for Hakar, one vote for the people and 5 for the templars would mean nothing. Despite trying not to take a side, the crowd seemed clearly intent on what the group thought. Finally the anticipation was verbalized by a well dressed man, the same who had thrown the silver dagger, who stood from Voldon and Wavir's group and asked what the Heroes of Tyr believed would be best for the city. 

They demurred and said politics was not their concern, but Lady Voldon pressed on, wanting to know the position of those who had sacrificed for the city, toppled a sorcerer-king, and now stood as blameless victors. They offered a compromise: deal with the immediate siege at hand, then turn to forming a true plan afterwards. With input they suggested a committee to create a government would be decided by 5 votes, one for the Templars-Lords combined, the nobles, the merchants, the commoners voiced by Hakar, and finally the heroes who slew Kalak. All agreed.

No longer kingslayers in a derogatory term, the party was announced as the Heroes of Tyr, to cheers from the crowd that this time did not die out amid Lucien's withering stares.  With the trial concluded and a tenuous plan in effect, the entire city turned to the real threat outside its gates.

Kid's Speech in the Tyrian Arena

Gather 'round, loyal citizens of Tyr, and I shall tell you one of the mysterious and ancient stories of the Unfallen Host, the Last Legion of Kalidnay. Or as you may know us, the Orphan Company.

Some centuries ago, the Orphan Company was hundreds of miles from here, in a city then known as Pharandel. This was long before the Sorcerer-Kings you know, but men were no less cruel and capricious in those distant times.

The Company in those days numbered several hundred, and served the Merchant Lords of Pharandel protecting their trade routes and walled cities. The Merchant Lords grew prosperous and shared their wealth with the citizens of Pharandel, which enraged the slavers of nearby Delankar, who invaded and besieged the city.

For 4 years the Orphan Company led the defense of Pharandel, from the brink of collapse at the gates of the city through famine and disease and eventually repelled the slavers from their borders. In the process, the Company's numbers dwindled to a mere hundred brothers. Pharandel incurred significant debts to their allies, and much of it was owed to the Company. Rather than pay these debts, the greedy merchants turned on the Company, who had served them loyally. They put the Orphan Company through a sham trial, stirred public opinion against the brothers, and whipped their citizens into a frenzy. Only six brothers escaped with their lives.

Betrayed, dishonored, and penniless, those six brothers soldiered on. They nursed their wounds and regained their strength. They found old allies among Pharandel's new enemies, and those six brothers made it their life's work to rebuild the Company and collect the debt owed by the Merchant Lords. They returned, and when the Company left Pharandel for the second time, they left six nobles alive. The Company's sworn brotherhood numbered over a thousand. They had collected their debt in blood.

I chose this story for two reasons. First, it is a reminder that we honor our contracts, but that our service demands loyalty in return. Today, we stand oathbound to the Free City of Tyr. Even as we speak, our brothers have been bloodied defending Tyr's critical resources. We will die for this city, but we will not be sacrificed as pawns.

And second, the Orphan Company remembers. Their names were Murgen, Tobo, Sleepy, Big Bucket, Elmo, and Croaker. Their names will live forever. It is an immortality of sorts.

Session 16
"The Orphan Company Remembers..."

The royal assassins parted with their gear and surrendered to the waiting guards. Along the way to their cells they caught an unusual sight: clerics were openly proselytizing about the return of the gods who made Athas. Mostly the party heard portions of a story about how the Goddess Melora and her adherents felled Kalak. The piecemeal story of the battle sounded very familiar…

At the fighting pits the party was separated in cells. Kid made small talk with Harkwood and the other prisoners, as Mulses' Mul cell mates recognized him as an unwanted liberator. They garnered some information about how these fights work, and tried to build goodwill in case the prisoners should be part of the fight. Mulses offered legitimate freedom to the 5 Mul, who were incredulous. 

In the middle of the night Harkwood noticed the guard patrols had stopped. Kid convinced Harkwood to drop some knives, which he did just as flames and electricity began to dance back and forth between the two templars and numerous figures in the darkness. Eventually the younger Templar was stabbed in the back by an invisible figure. As Harkwood turned to face the assassin, another much larger and imposing form leapt out to intercept him. The two traded blows and occasional flashes of magical light punctuated their battle. Trigger, who had been aiding Harkwood, was felled after some time by an arrow. And Harkwood began to falter under the larger brute's relentless blows, eventually letting his guard slip and succumbing.

As the victors walked towards the torch-light, the party recognized Cutter and Gwyn. After some taunting, more figures emerged from the darkness, one holding a thrax at bay with a rope on a stick with an aim to lock it in Kid's cell with him.

The thrax was crazed, mindlessly trying to move in one direction. Kid, sensing an opportunity, made thug holding the thrax double over in hideous laughter. As he dropped the stick everyone tensed for the thrax to attack, but it ran, crazed, to Malachi's cell.  The erstwhile veiled ones left at the sound of approaching guards, with more taunts being exchanged on the exit. The party found the thrax's wounds magically knit, but the guards were able to take control of it.

Later that day, the trial began. Lucien's templar laid out the charges and the allegation they conspired to weaken Tyr on purpose. The crowd seemed subdued, with an air of dread rather than excitement about the gathering.

The accused responded with much more flair, and an excerpt from the chronicles. A cautionary tale for those who betray the company, doubt their loyalty, or seek to destroy them. In the speech Kid mentioned the Free City of Tyr, which drew strong reactions from everyone. Subdued, excited gasps from the crowd, a look of relief on the face of the veiled alliance, and disgust from the few Templars and nobles who didn't hide their emotions well.

The first witness was expected, the dead librarian who established the party as the only ones present when he died, and that the party had been within the archives for some time before. The templar expounded on the cause of death and missing entries for Sukir and the party, although he had to admit there were missing entries for hundred of people who entered Tyr in a week's period. The party only asked if the librarian saw who killed him, which he did not. They dismissed the witness as irrelevant, which remained to be seen.

The next witness accused the party of the murder of Templar Tamara, but was interrupted by their confession. The party in fact called their own witness, the Karrikal who had accompanied Tamara, to confirm the murder. Nil conferred briefly with the party and shared that the Karrikal psionically preserved everything it witnessed, and he asked where he should focus the images. He focused and after some time looking at the Karrikal now instead showed a floating image of what it had seen. Nil started with the party in Blue Spring being observed from a distance, with Demar and her child in their care. He fast forwarded to the fight with the Templars, and the crowd was unable to hide excited shouts as fire and arrows rained back and forth and others hacked and slashed at each other. Eventually Watcher fell to Tamara's magic, and as she pressed her advantage with a series of defilements, he withered away. Screams began to echo from the cart then die down. A glance at Lady Voldon revealed her stone faced, but her knuckles white from clenching her chair. Cheers erupted after Tamara finally fell, but those quickly died down after a stern look from Lucien.

Although this portion mostly backfired, Lucien made the most of the situation, using the Karrikal to show the party in Blue Spring lying about their purpose, Chronicler speaking with Shale about the Veiled Alliance and the company working together at the Black Steppes, and the beginning of the fight where the party attacked, mostly unprovoked.

Next came out Hasan, who appeared terrified. For this witness, three templars cast magic on him, nodding or shaking their heads at the truth of his statements. He answered questions about Hafeeza coming to buy antidotes, that it happened before the reports of the poisoning, and that Hafeeza appeared distraught and was cryptic with her goals. 

The accused questioned Hasan to reinforce that all the reports indicated the poisoning came from Urik, to try to kill the bulk of able bodied individuals. And only the Templars quick work in calling for conscription avoided the tragedy of losing even more people, and also taking a big blow to Tyr's army. The crowd responded well to this, people calling out for vengeance for the warrens, and to remember the sorrows.

The Templar stood to retort and Kid conferred with him, warning that he risked civil war. While the Templar agreed to move on he said this was just a preview; that Lucien would rather the city fall than be in Tithian's control. Kid questioned what the Templars fate would be if that were to happen. 

The Templar changed topics with Hasan, focusing on the conspiracy with Sukir before Kalak's impalement, and the discussions with the party after. Although he tried to lie, the party urged Hasan to share the confession. And to a stunned crowd Hasan said the party told him that they had killed Kalak. Kid clarified that it wasn't totally accurate, and gave a recap of the tree and what had happened, to bewildered stares. The spell casting Templars had moved to Kid, and verified the truth of his statements. This left Hasan alone with Lucien's Templar on the witness dias. And the Templar looked to his patron for guidance.

Lucien clarififed that Hasan is not on trial. So there was no reason to wait for a verdict, and he immediately sentenced him to death for his admission of conspiracy. As the Templar's sword rose the members of the veiled alliance in the crowd began to stir and Kid tried to take him on as one of them, but the sword fell despite these intercessions. Hakar calmed his section of the crowd, and the rest of the arena fell silent.

Sensing that Lucien had gone too far, the party pressed their advantage. They tied together their commitment to Tyr, the bloodlust that had been whipped up against Urik, and their actions to show they had done everything to protect Tyr. They did not mention Kalak's actual plans, however. Tithian took this opportunity to stand and the party tensed to see what he would do. He kept true to his word, he took complete credit for the parties' actions and blasphemed Kalak, whose incompetence would have doomed Tyr. He gave the crowd freedom to call him what he was now that they no longer lived in fear of his power, a fool.

As the crowd responded Tithian spoke with Lucien, who ended his presentation of evidence. The group chose combat rather than a verdict, and turned to their judges to see their votes. 

-Tithian went first, and with no surprise gave the party a boon. Powerful spells to boost their effectiveness significantly. 

-Agis went next, saying that the last Kingslayer became the King of Tyr, he gave the party his boon, the power to choose their field of battle. 

-Tehosian, the older uncaring Templar, said he could not sanction such treasonous actions and would provide a bane, a boost to the enemy combatants at a time he saw fit. 

-Marshastra, the bellicose one who seemed most upset throughout the evidence, gave the party her bane, taking the weapons, equipment, and armor that all entrants would have had to begin. 

-Lucien gave a tirade of the party's actions as disastrous, dulling the audience's hope with the realization that they now faced overwhelming odds against a near god, with their own countervailing power felled. He undid Tithian's boon, as the party hoped.

Lady Voldon then rose to speak for the nobles and merchants. She was clearly emotional at what she had seen, but also clearly credited the party for having actually done as they said: entered into a contract with Demar and done their best to protect her and her child. She stared at Lucien as she threw her boon into the ring, a 2 foot long bag. Kid peered inside at a veritable armory, and drew out a shining metal sword.

The crowd exploded. Sure a majority of Templars seemed to still oppose the party, but the crowd sensed a hope that had not existed just a few minutes ago. It now felt as though this fight was for the very freedom of Tyr.

Session 15
We're usually much more subtle than this

When the party reaches a safe place to rest Hafeeza turns to them looking stricken. "She's a liar. Epione lied to us.  The power to bring the dead back to life doesn't come from any goddess.  It's defilement.  I felt it when I healed DragonPaw.  When I heal as my mother taught me I draw power from the rain, the life that flows naturally through water.  Even in this dessert a connection to the vitality inherent to water exists and I draw healing energy through it.  But when I gave DragonPaw his life back I was suddenly connected to other people, people I've never met but know exist, and I hurt them.  I stole their life energy from them and gave it to DragonPaw, and once I had started I couldn't stop it.  I don't know how badly I injured them.  But I won't use this power again, it would make me no better than a Templar."

After some discussion Bright Eyes and Malachi become convinced that there was no actual defiling since the land was not harmed. But Hafeeza still refuses to continue using the spell unless she can control it or figure out what happened to the individuals she saw flashing before her.

Turning to their more immediate task, the kingslayers found themselves in an empty maintenance tunnel. After orienting themselves they headed along, believing they were passing under the arena and towards the golden tower. Afraid of what they would encounter at the tower, the party veered off at the first chance they had, briefly surveying a natural damp cavern before settling on exploring a series of underground storehouses. They storehouses were ancient, long abandoned, and connected as a web. A search by Kid uncovered some colored stones that were not natural and similar to those on the bodies of the Veiled Alliance ambushers.

The storehouses continued on and eventually connected to maintained and stocked basements. Searching a few uncovered no patterns, but eventually one housed goods stamped with the House Wavir imprimatur of a silver crodlu. Remembering that House Wavir's powerful merchant Aristophanes had ties with the Veiled Alliance, and had in fact commissioned with the party to bring the assassin Sukir to the Tyr, the party considered this as good a building to try as any. 

They were not disappointed. Kid crept up and recognized the voice of Hasan, the merchant that had sponsored Sukir and whom they had confronted with the stolen archival paperwork and gained a tenuous friendship with. Hasan was being harangued by a templar, who was giving himself discounts because of Hasan's inability to provide info about the woman who purchased antidotes on the night of the mass poisoning In the Warrens.

After he left, the party revealed themselves to a distraught Hasan. He briefly caught the party up to speed about the search for Hafeeza and in fact the entire parrty, and begrudgingly took possession on Sukir's body. He also explained the stones (the incidence of blue stones increases as you get closer to safety, red closer to danger and other such things). 

Faced with the possibility of fishing around underground for VA contacts or going to Tithian, the party dutifully chose to fulfill their contract, at Kid's urging. They donned disguises, blended into the crowd, and made for the wall. Security was much too tight however, and eventually some Tyrian Guard inspected them, found their excuses insufficient, and called forth Templars to decide the situation. Luckily the party came to learn these were Templars beholden to Templars Lord Agis. Unluckily the Templars shared that there was a warrant for them all for Murder, Promoting Anarchy, Treason, Regicide, and Conspiracy to commit those acts. After a brief pause where perhaps some magic or psionics was used by one of the Templars, the party was able to eventually convince the Templars to escort the party to Tithian for him to decide what to do. 

The plan went well until they were beset near their goal by a sizable force. Harkwood, the elder Templar, pained over what to do, but eventually cut the party loose and gave them back their weapons while commanding his accompanying guards to turn away.

A chase ensued across the tight alleys and winding rooftops of Tyr. Despite some near disasters drawing more attention to the party, they eventually slipped away and broke straight for the wall and into the waiting arms of Bertrand (one of Tithian's top guards).

Bertrand ushered the party to Tithian while he mocked them for the scene they created.

Session 14
To Redeem a Defiler

The party used the books at their disposal to learn a great deal about the sorcerer kings. The powerful sorcerers had been allied before they took on their titles, and had all been disciples of a man named Rajaat. They eventually turned against him, defeated him, and split up the tablelands for themselves. Oddly they seemed cooperative, with Kalak being essentially given Tyr because it was the easiest to defend and control. The clues in the books allowed them to piece together the order of their deaths, which the party thought was necessary for them to open the magical barrier.

They also used magic to speak with Sukir's dead body, his mouth answering their questions despite his lifeless gaze. He told the party the spear could kill Kalak. They asked how to use the spear and he said by channeling preserving power into it. When asked what he could have done differently to succeed in his mission, he seemed to put the blame for his death and incomplete success on his allies.The party wanted to ask where the spear had come from, but he no longer responded to their questions. Mulses took his body with them.

As they finished their research and rest, they spotted a walking, vaguely anthropomorphic mushroom traveling past. Kid tried to stop him or communicate with him but he continued along. Although Kid and others took notice that all the books he carried were in halfling or concerned halflings. Eventually as Kid blocked his path, he heard a voice from behind him. A monstrously human-like-yet-not-human woman stood before him. She seemed friendly enough, especially once she learned the party had killed the ones who had smashed her mushroom-children. 

Her name was Myrna, and she chided the party for having taken a shortcut within the library, something she said the library would not abide. She offered to lead them back to where the portal was. First she snapped Bright Eyes out of her reverie, since she had become obsessed with a book entitled "To Redeem a Defiler." She was sure she would find the secret to undoing the "scar on her psyche" that Shivrin had spoken about, but the answer was always just on the next page. Myrna said these ensorcelling tomes were one consequence of taking shortcuts. 

The party continued, with Myrna leading. Along the way they traded information about who they were. The party revealed their origins and goals, which Myrna laughed at, or at least gave a horribly twisted simulation of a laugh. She detailed the obstacles to killing Kalak, the spells he had at his disposal, including a powerful word of death he could continue to utter over and over. Epione assured the group she had a retort, a way to channel her goddess and weaken his spell casting power and stop his ability to regenerate his spells. 

Myrna in turn revealed that she had been a Templar of Kalak. Through questioning they were able to piece together she had not been on the surface for at least a couple hundred years, when she had abandoned Kalak for the library. He had searched, seemingly for centuries, for something within the library, with no success. She said he was unwilling to pay the price the library required, a price of journeying and overcoming physical and mental obstacles to reach enlightenment. He sent her to find what he wanted, and she had wandered the halls ever since, choosing the path of enlightenment she said the library offered. Her task was to find something about the power of creation, the ability to make life. The sorcerer Kings had all learned powerful words of destruction, but not their counterparts. She had succeeded partially at least, and had created her mushroom children with what she learned, as well as extending her own life.

As they neared the arcane gate, Kid caught sight of a tome entitled: Kalidnay: the City that Waits. He seemed convinced that the true fate of Kalidnay and the origin of his company was contained somewhere in the book, though just out of his reach. He became ensorcelled just as Bright Eyes had, until Myrna snapped him out of it. She asked if anyone had tried taking a book from the library and said that was another consequence, so the party returned what they had (except for the tomes Chronicler had spent the night transcribing). 

It seemed the books might have actually existed somewhere in the library, but these books were just traps, they contained no real information, just a projection of the readers own knowledge and their desire for more. The party considered they may want to return some day, and temporarily traded tokens with Myrna, so that they could locate each other. She also said her mushrooms could usually lead them to her.

She wished them well in their impossible task and almost certain death. They teleported back the crossroads with one path leading to the magical barrier. The nausea they usually felt on passing through a portal did not dissipate, in fact it seemed to get stronger as they neared the wall. They feared it a sort of diluted, yet persistent, defiling. They assembled the statutes in the order they believed, failing once and burning DragonPaw in the process. But on the second try they succeeded, the words dissipated and reformed to say: Look how many have perished. Did you think yourself immortal? The party pondered the taunt briefly, but prepared for the great task at hand.

They moved up stairs into a more well formed manmade structure: the base of the ziggurat. Oddly, their nausea ended once they stepped foot inside. They travelled some distance inside and up some stairs to a large room with columns. They heard sounds but saw no sign of Kalak or his bodyguards. Until Malachi used his magic to locate the spear, above them, and an examination by Trigger revealed a malformed, draconic Kalak. In his chest was a sprouting sapling, that called out for more power.

The party fought Kalak and his body guards as Epione attempted to channel her goddess and Malachi used his newfound preserving powers on the tree. The staff / spear / tree was clearly magical, it was easy to preserve and aided Malachi in the process. Every success crippled Kalak's abilities and eventually stunned him. But nonetheless he rained devastation on the party as his golems tirelessly fought back. As Epione's channeling completed, a pillar of blinding light surrounded her, seeming to weaken Kalak further. Hafeeza restored wounded party members. Mulses and DragonPaw bore the brunt of the attack as they and Kid sliced the golems with swords and magic. Bright Eyes had remarkable success opposing Kalak, stopping some of his most powerful magics and hurting him badly. 

As Kalak faltered, a golem succeeded in killing DragonPaw. As Kid retorted and brought the final Golem down, Malachi and Bright Eyes ended the fight, empowering the tree and weakening Kalak too much to resist. It began to grow uncontrollably, subsuming Kalak entirely as he howled. Yet it continued, tearing the foundation of the floor, toppling pillars, and beginning to bring down the floor above. Hafeeza rushed to DragonPaw and tested her newfound powers, with DragonPaw coming to with a gasp. The party rushed out the only doorway they could reach in time. But Epione remained in her collumn of light as the ceiling collapsed around her, the radiant light scorching anyone who tried to touch her.

The party fell out into a passageway that was the opposite passage leading to the room with the magical barrier, stones blocking the path behind them. They gathered themselves, tended to their wounds, and settled on the realization that they had toppled a Sorcerer-King.

Session 13
For the worthy, my goddess provides redemption

Continuing towards the Templar district, the party found a rickety, old wooden platform suspended by ropes in a pulley system. The apparatus was quite worn and precariously teetered over a 250 foot drop, with an opening on the bottom and another about 150 feet from the top, in the side of the shaft wall. They secured themselves with better rope and descended on the platform, except Malachi who would continue later in gecko form. Sure enough, the elevator platform collapsed, first at the pulley, leaving the rope for Bright Eyes and Kid to hang on to long enough to re-secure their own ropes further down. Then the rest collapsed, sending the wooden platform tumbling after them, though they just managed to swing into the opening before it plummeted by.

This opening led to a long manmade tunnel and after continuing for some time and dodging pit traps that led further downward, the group left the tunnel through a hole in the wall that led back into a winding cave system. This lead to what they believed to be Tembo's Teeth, a series of natural tunnels with man-made openings and structure punctuating the cavern. Ignoring temptations, including a nearby cavern that may have lead to the iron armory, the group continued to the likely base of the ziggurat. Malachi attempted to locate the spear and detected it was a bit above them but in the direction they were travelling. 

They came to a fork. One branch contained a magical portal and the other branch to a room where a circular magical barrier cordoned off the center of the room. The spear was somewhere above them when they were in the cordoned off room, so the party explored there first. There were seven statues strewn about, each with a name at its base. They were: Kalak, Dregoth, Sacha, Myron, Kalid-Ma, Wyan, and Sielba. The statute of Kalak appeared to depict him and the party recognized the name Kalid-Ma as the Sorceress-Queen of Kalidnay, the ancient homeland of the Orphan Company. Sielba also seemed familiar as the name of a sorceress Queen, though no one could place where she ruled, clearly not one of the extant city-states of the Tablelands. The party also saw 7 slots in the ground on the other side of the wall from which they entered. There was another path leading to this circular room from the other direction that they came from. When the party picked up a statute to examine it more closely, words appeared on the surface of the magical barrier:


Troll Scorcher was the first to fall

crushed by the weight of his sin.

Betrayers next toppled Bodach’s wall,

slaying the good lord within.


Kalid-Ma turned her city to night

and slipped into eternal void

once Dregoth fell to his rival’s might,

the fate she sought to avoid.


Kobold-Curse died after Wyan the Pure

while Dregoth still reigned with his wife.

The King of Guistenal, that wicked usurper,

fell to Sielba’s and your knife.


With that you wiped your regal hands clean

as peace settled over the strife.

But you neglected to tend the chained Pyreen,

now you too shall be but a tree of life.


The party tried to piece together the possible references of titles to Sorcerer Kings, but they did not know enough about these figures, most of whom they had never heard mention of in the chronicles or otherwise. Kid decided to step through the portal instead and see where it lead: a large, decrepit, and confusingly laid out library. The party deduced that they had teleported all the way to the Labyrinthine Library, far to the east of where they had just been, though still deep under the city. The library was covered in large mushrooms, some of which had been hacked to pieces. There size increased to incredible proportions down certain passageways, as large as a person, and some as large as buildings. The party avoided these passages. 

A recently lit torch hung in a sconce, suggesting they were not alone. Also the absence of some dust suggested books had been disturbed. The party's search yielded two two discernible patterns in the disturbed books: they either concerned historical leaders and battles or referenced figures holding themselves out as gods. The books held a trove of knowledge that was shocking in how foreign it was. Kid read quickly and what caught his eye was a passage about "scorcher" which was one of three legendary swords, the others being silencer and scourge. They were made by an ancient powerful master who had once led 15 champions, champions who would become the sorcerer kings and queens. Other sections referred to him by name and title. Rajaat, the War Bringer. 

Bright Eyes perused the sections on would be deities and discovered references to the former "emperor god" of Tyr who held himself out as a divine being, not a mere mortal but something greater and older and more powerful. A sun god.  Given the apparent fate of him and his temple, the party seemed skeptical of his claims.

Eventually noises caught the party's attention and they found, in a tight alley of books, the priestess of Melora they had encountered in the Elven market. She seemed happy to see them and said she was sent here by her goddess to aid them, that this was divine providence, and that they had to kill Kalak to prevent him from becoming an abomination of a false god. She claimed to have been led by Melora out of the dungeon she was kept in to deep within UnderTyr. She had looked for the temple of Melora, having heard legends of it, but failed to find it. What she did find was a portal to a library with texts that referenced the gods. Though she believed many of them to be false, she had spent hours down here trying to learn what she could.

The party wasn't too keen on the loon, but saw no harm to allowing her to tag along. She said her name was Epione and warned that others were here in the library, she had heard the voices of at least one man and woman talking. The party continued their search and began to detect that many books that had been disturbed were not returned, and all the books they did search skirted around the details that they needed to attach title to name. The others in the library must have taken the important texts. Scouting ahead, Trigger encountered the others, a woman who appeared to be a Templar and a man who quickly nocked an arrow on the sight of the kes'trekel, along with 4 guard drakes, not true drakes but obedient lesser beings created by the sorcerer kings.

The party debated what to do upon Trigger's return and was soon interrupted by the lady. After some posturing and revealing of useless information that showed they knew something and didn't mind showing it, she invited them to come back and examine the books they had found to try to solve the issue together. She them to a large study area where the party found Sukir, who had been tortured to death it appeared. Epione lamented that she could have saved him if she had been here sooner, but that it was too late now, drawing more eye rolls for the convenience by which the situation always seemed to just be outside of the powers of her goddess. 

The party also kept an eye out for the other man and could not find him. As they peered at the texts he loosed a deadly arrow that would have been fatal had Bright Eyes not fortuitously moved away. Likewise the Templar Mage began casting a spell as her drakes surrounded the party. A fierce battle ensued, the Templar unleashing a torrent of fire on the party as the drakes relentless attacked with no concern for the injuries they took from the magic. The would be assassin was hounded and rendered mostly ineffective by Kid, but Bright Eyes and Malachi had their hands full with the Templar herself, even with Epione's healing magic aiding them. 

After a brutal series of attacks by the surrounding drakes and a powerful fireball blast, Malachi fell, succumbing to his injuries and drifting off to a peaceful, eternal slumber. Bright Eyes lay unconscious and Kid was prepared to retreat to gather the rest of the company from the library. But first Epione walked into the still smoldering flames, not to the unconscious Bright Eyes, but to the very dead Malachi. She whispered a prayer to her goddess and Malachi gasped in agony, life returning to him along with the pain of all the burns and slashes. She smiled at Malachi and then brought Bright Eyes back to her feet.

Despite being nearly exhausted of spells and all almost dead, the party eked by. Malachi became a crodlu to shield his allies with his newfound considerable health. Kid relentlessly hacked at the Assassin until he fell. And a spell from Bright Eyes dropped the Mage just as she used a magical orb to restore her power and prepare what would have certainly been a final spell to end the battle.

Near death, the party glanced around the smoldering room and the bodies of their enemies and assembled their bounty.

Session 12
For the Free City of Tyr

The group went back to deal with Cutter and get restitution of a sort. They walked in on an argument between Cutter and Miriam that was already devolving. When they entered, Cutter ignored them and discussed with some assembled veiled ones. Miriam was apologetic and embarrassed and said Hakar and Shivrin were coming back and would tend to their wounds and aid them. Cutter, not so much with the apologies, snorted at Miriam's rambling. When Hakar came back he was clearly enraged at Cutter, but restraining himself. 

Cutter meanwhile showed less restraint, beginning a tirade against the party, accusing them of being Templars since they carried steel and afagari weapons, and then sharing what he had overheard Shivrin say about Bright Eyes. Shivrin had said, in an overly flowery way, that he sensed Bright Eyes was a dedicated defiler, or at least at some point had been a defiler for such a length that she had severed some sort of connection with Athas. There was a palpable change in the room after this, everyone looking uncomfortable or disgusted. Bright Eyes defended herself, admitting that it was true but that she was working towards redemption, and that no one could be judged purely on what they had done in the past. Nori latched on to this, reminding Cutter of the horrible deeds he had committed before joining them, and the fact that it was rather convenient he would become so idealistic now that there was valuable equipment to be gained. 

Hakar deferred to the party's wishes for what should be done, and they in turn deferred to Bright Eyes, though Malachi made it clear he believed mercy was the best course. Bright Eyes agreed, stating that two of Cutter's men had been slain anyway and the party would survive. This lead to some posturing of what would have happened if Cutter had stayed to fight. Among the group that seemed to side with Cutter was a noticeably large individual, perhaps a small Goliath or enormous human, with an unclear gender who Cutter referred to as Gwyn. Gwyn had a pole arm with a half moon blade on one side and a mezzaluna like blade on the other, as well as a lacquered mask of a Gaj.  

Hakar followed the parties wishes and said he would deal with Cutter later, but Cutter wanted to be dealt with right then and there. He and his half dozen supporters stood up and Cutter stated that he was through dealing with Hakar's weakness. He asked the party to keep their steel shiny for him and walked past them to leave. The group had one more opportunity to deal with Cutter and let it pass, something Chronicler was sure would come back to haunt them. Shivrin agreed they may pay a price for their mercy, but that it was worth living a life of principle so that eventually, perhaps, the world would become a better place through example. DragonPaw scoffed at this.

As they were having their wounds tended, Shivrin led Malachi through meditation excerises meant to allow him to sense the presence of living things and reach out to them. He indicated this was an early lesson in preserving. Bright Eyes asked to join along and was welcome, though Shivrin said it would be futile, and it did turn out to be so.

They party headed out again, although their armor was not fully repaired yet. They traveled a good distance to what they believed would be an entrance to the crawl. A steep slope downward seemed promising, and they took it to a hallway where they detected a trap door and another door on the ceiling clearly holding back a great weight. After some attempts at various methods they found a safe way to blast the door, release the sand held within, and open a passage to the other side. On the other side they saw a warrens-like section of an ancient city. It had been razed and buried, but a cross section remained in the long narrow corridor. They made their way through buildings at times and former alleys at others, until they encountered a dense fog. It seemed clearly magical, had an unsettling white noise of a rushing stream emanating from with it, and was incredibly dense. After using Mulses as a test subject, they decided to tie each other together with rope and continue through. 

Once inside party was surrounded by the growing sound of many voices talking at once. They were quickly disoriented with half sure that they other half was walking in the wrong direction. But one of the halves also began to hear discernible voices in the sounds. The party rushed to continue, using spells to clear paths and relying on Mulses strength to drag party members in the right direction, assuming that those who didn't hear voices were correct in their sense of direction. Those who could hear voices could make out they were specters of people at the brink of an attack by Kalak, they spoke of the free city of Tyr, and that they would law down their lives in the fight against Kalak to keep their freedom. Later the voices seemed to prepare for battle, and finally the battle itself played out in the mists. It was a rout, with sorcerers raining down death on the former citizens of Tyr. Just as Mulses was pulling everyone through, Kalak himself appeared in the mist, not the somewhat inept, blustering politician but an imposing figure, waves of magic radiating from him, whose very sight brought Bright Eyes (the only one still seeing the visions) to her knees. 

Eventually they made their way through, and found themselves in a much larger chamber, though still a cross section of old Tyr. This chamber had large chunks of rubble strewn about and an enormous building at the far end of the cavern that seemed to extend beyond the cavern wall itself. Some investigation revealed that the rubble to the side was a single enormous statute of a figure in a royal pose, holding a scepter across his or her chest and adorned with symbols of the sun. The face of the figure had been destroyed, seemingly purposefully. The party went to the entrance of the grand structure and encountered a drake statue with an open mouth standing before a charred bowl. They made an offering to the statue of meat and the doors it guarded opened. 

Within was a single grand hall with another set of impractically large stairs. The hall's ceiling stretched up to 6 windows at the very top, one of which in the far back clearly opened to a room behind the cavern that the party entered from. the room itself was full of skeletons and mold of both varieties. Some skeletons laid about, but most were impaled on spikes made of some sort of bone or tusk. The party investigated and eventually, through carefully removing the mold, discovered these bodies bore the same symbols as the statue outside. The bodies also appeared to be decades or centuries old. They took great care to remove the mold to form a path to the stairs and up the stairs, where they encountered more skeletons and three more recently killed bodies that were still years old, but not as old as the rest. The landing on top of the stairs also had a sepulcher on it, and a single raised tomb with a relief that resembled the statute outside. It stated on a plaque: the throne of the sun god. 

The party decided to take their time and clear a path all the way to the collumn leading up to the stairs and then to climb the collumn, clearing a path along the way. This way their exit was secured in case something stirred within the tomb or if the dead came back to life upon it's disturbance. After taking precautions, they lifted the lid with rope while they were safely away, to reveal the sarcophagus was empty, though there seemed to be writing on the inside. Sure enough, the dead immediately rose, shambling about the platform in search of the disrupters. The party rained down attacks to clear a path for Hafeeza and DragonPaw, who risked the journey to read the writing. While Hafeeza rebuked the dead, Dragonpaw read the inscription: Beware the fate of all those who oppose Kalak the Great. The words were themselves magical runes, and Bright Eyes believed they reanimated the dead. He destroyed the runes, bringing the overwhelming tide of dead back to rest, permenantly. The party then discussed the meaning of the runes, it was a powerful magic and it's functioning was tied to a caster. Someone who had originally placed the spell centuries ago and who must have still been alive at this day to keep such powerful magic functioning. While there were other possibilities such as reliquaries of power, etc, it really suggested one clear and more likely possibility: Kalak was still alive.

Session 11
It must be good to be a Templar whore

The group reconvened after concluding their grim task. While debriefing everyone eventually came to agree that the choice was inevitable and the action had to be taken. Except Hafeeza, who insisted there were other options that had to be exhausted, however unlikely they were to succeed. She stormed out, going back to Hasan to purchase a cure, though he could not be sure the antitoxin would work since she did not know exactly which poison was used. She spent every ceramic she had on 15 doses, and went to the Warrens to distribute them.

On the way back Bright Eyes saw Hafeeza was being tailed, but she entered before Bright Eyes could get a message to her. The tail also vanished once Hafeeza entered the safehouse. Towards the end of their rest the party could hear a tumult; people discovering their neighbors and family suddenly dead. The sounds of chaos outside quickly escalated, but the party remained indoors. In the dead of the night they left to find access to UnderTyr, with Hafeeza saying she forgave the party because she knew they could become better people (spoiler alert: they don't). They could see piles of dead being burned already and hear the whispered gossip of a sneaky, despicable assault on Tyr's water by the encroaching Urikite army.

The party kept an eye out for more tails and quickly noticed a series of individuals pointing out the party to others; an elaborate hand off that tracked the party as they walked through the warrens. They did not follow or stop any of them but continued on, and used an apparent lull in their pursuit to quickly inspect the dead end alley where they suspected an entrance to underground.They found it, went inside, and covered their tracks behind them.

A roughly hewn stone corridor stretched on into darkness ahead of them. Both yellow and brown mold grew along the floor and ceiling, which Chronicler warned the party about. Eventually they encountered a magical barrier in their path and investigated it carefully. They learned that the barrier was formed by the reflection of one half of a set of runes etched on the ground with the other half in a mirror on the ceiling. Hafeeza mended one etching on the stone, breaking the barrier.

After looking at their options and estimating their placement in the city the group decided to try locating the spear again and walking towards the crypts to see if the spear was in the ziggurat. The party sensed nothing so began the long walk to the crypt, ignoring forks and branching paths. Until individuals stepped out from a side path and surrounded them, saying they were glad they had followed their message. The party asked to continue alone while the spell persisted then return to speak to the presumed Veiled Alliance. They did so, sensing the spear was further underground and to the west, before they entered the crypts.

Returning to the people who had interrupted their walk, the party was ushered through an opening in an apparently collapsed tunnel and into a series of twisting corridors that opened to interconnected caverns, none on their original maps. Walking past dozens of individuals they eventually settled in a room. The interrupters were curious how the party passed the barrier without using the mold, and the party revealed how. The Veiled Alliance had not set up the barrier and was not sure they could fix the "mending," but also didn't seem concerned. The barrier was never going to stop an attack by Templars, but it was useful for keeping out undead who rose after wasting sickness, who for some reason seemed drawn to it.

The Veiled Alliance made introductions. Everyone seemed to take their lead from a half elf named Hakar. There was an elf named Shivrin who eventually revealed he was a Druid, taking interest in Malachi's gift of assuming animal forms once he detected a hint at that. Nori was a gruff Mul and Mariam a naive seeming half elf. They were most interested with how Malachi came to learn the language.Once he revealed how, Hakar said he believed his "parents" were once members of their order and that he knew them. 

At first they warmly questioned the party, but soon it became clear that they knew the answers to the questions they asked. They revealed they had been following the party since Bright Eyes went back to examine the Druidic marks left in response. 

The veiled ones already knew the group worked with Tithian but hoped they could be counted upon when needed. They warned immediately that they could offer no money and few, if any, resources but that more was at stake. What they wanted was the party to come to their aid when they finally revealed themselves. They planned to do so at the next large public gathering, which they assumed would happen with the Templar lords eventually, so that they could speak to the populace about the siege and the goings on and the new order, whatever it would be. The party thought this a foolhardy plan, and urged hem to wait until the siege was over, but Hakar said by then it would be too late, and Tithian would have consolidated power and hatched some plot to become indispensable or unstoppable. His power did not come through his personal magic or ability, but from his influence and those he had at his disposal. 

It also became clear that there was disagreement among the veiled ones about trusting the party. While Shivrin and Hakar turned to discussion of collaboration, Nori continued pressing the party. Hafeeza had been followed by their tails also. Why did she provide water to others in the Warrens? When Nori (bluffed) that the 15 who had water did not die, Hafeeza seemed relieved.  Had she known there was a poisoning? How? Fortunately, Kid had suggested exiting the Templar district from the North Gate, so it seemed their tails had seen them enter the Templar district but not leaving with the poison. Likewise, Mulses was a slave? Where? He had no fought in Tyr and she believed he lied when he tried to answer. Eventually Nori's questioning was stopped by Hakar, though she had not received satisfactory answers yet.

Hakar asked for all they had done and been asked to do for Tithian. After it became clear that the party had only eradicated records for Tithian and had done (or would share) nothing more, the Veiled Alliance took their leave. They offered escorts to the lower areas of the under city, though no one in the alliance ventured there. There was shuffling outside after Hakar and company left the group, and the ones most familiar with the deep city were slimy looking rogues, former gang members turned veiled ones. One introduced himself as Cutter and asked the more capable party to take the lead. 

They made their way through twisting paths and forks for a long way until, suddenly, Mulses and Hafeeza found themselves in a gelatinous cube. As the party dealt with the ooze, one of cutter's men stabbed Chronicler in the back, taunting him about the shiny gear one gets when they're a whore of the Templars. More oozes appeared, some of the metal-corroding variety, as well as a swarm of intelligent, psionic scarabs. It readily became apparent that the oozes were no coincidence, the veiled ones having led them into this hallway to set an ambush.

The party avenged their betrayal on the 2 lesser rogues, though Cutter escaped entirely unscathed as soon as the tide turned. Grievously wounded, the party finished the oozes and scarabs and turned to thoughts of how to proceed in their state. 

Session 10
Would that I had been born a simple laborer

The party ground the coins to powder and dispersed the remnants to prevent being tracked. They also took the log entry for the hour of their entrance to Tyr. While having this access to the archives, they raided it for any information they thought relevant.

Bright Eyes found logs of the under city by former librarians. Piecing together information from different epochs allowed her to match up maps with locations she knew, and suggested 2 access points in the modern city, one under the golden tower and one in the sorrows. 

Kid looked up Sukir's entry to the Festival of the Soaring Sun. He was registered as a gladiator owned by Aristophenes and sponsored by Hasan, a local apothecary. Surprised at this sloppiness, Kid painstakingly removed this page and replaced it with a forged replica that was identical except for the entry for Sukir.

Kid also took public speeches and minutes of Lord Templar meetings to try to get a better grasp of Tyrian history and politics.

Mulses looked up the water logs that Chronicler briefly mentioned mentioned and took them, though he found no significance when he skimmed through them. 

The party then had to decide what to do with the librarian and their sign-in. After exhausting all possibilities of magically manipulating or tricking him, they determined the only way to ensure their tracks were covered was to murder the librarian and destroy the log. They did so.

Heading to the inn, the streets were packed with guards. They roved in bands conscripting any able-bodied individual under orders of King Kalak. Intimidation by Kid and the letters of marque flashed by Bright Eyes spared the party from conscription.

Bright Eyes noticed small etchings under the marks Malachi had left and took a rubbing. The party went back to the inn and Malachi could read the response to his message: "By force, if needed," then the symbol for underground. While the rest of the party went upstairs to unload the books, Bright Eyes stayed in the tavern, having recognized the melody that began playing when she walked in as a rare Nibenese song played at special occasions. The same minstrel group as before sat in the corner playing and Bright Eyes did not know the female singer or musicians. The words of two refrains had been slightly altered, which alarmed Bright Eyes. She went upstairs to warn the others. The song's refrain was:

I walked to the well and who did I see

With her eyes full of sadness and fear

O sister Astrid why would you flee

And leave your sweet sister in tears


I walked to the palace, who did I see

Looking so worn and so aged

O sister Astrid why would you flee

And leave your good husband enraged

Taking this as a warning that her past had caught up with her, Bright Eyes shared the news without revealing what it meant exactly. But she believed this was a clear threat to her and therefore the party, and a sign that the location was not safe. While Bright Eyes went out the front door to a rendezvous point, the party members unloaded the books and took them to the safehouse along with their belongings, leaving some items in the room and their crodlu in the stables.

The party went to Hasan's apothecary to speak with the likely co-conspirator. They first made attempts to imply their connection with the veiled alliance. They then confronted him with the proof of his conspiracy which scared him. Since they weren't arresting or killing him, he assumed they were blackmailing him. When they offered the chance for him to destroy the papers, Hasan's concern gave way to relief. 

It became clear that he assumed the party had been hired by Aristophenes to resolve the issue. He said he would destroy the log and communicate to Aristophenes that their mission was successful so they could receive whatever payment was promised. The party wanted information before handing it over, and after some discussion Hasan obliged and largely confirmed what they party already suspected.

The Veiled Alliance did have someone on the inside, and it was Tithian himself. When the party asked why he would then summon Urik, Hasan was confused. He didn't believe Urik's attack was part of Tithian's betrayal, although they also probably weren't coincidences. They sprung out of a common catalyst, both had learned Kalak's plan and acted to stop it or take advantage of it. 

The party said they were unaware of Kalak's plan and Hasan shared what had been at stake: Kalak sought to sacrifice the entire city for a ritual that would have made his power nearly limitless. It sounded insane, but people he trusted had found proof of this. This is what caused the unlikely partnership of Tithian and the veiled alliance. Hammanu must have learned of this as well and sent his army to either stop Kalak or take advantage of the chaos that would ensue. Hasan would not give the party the location of the veiled alliance but offered to serve as a drop point for communication and to let the alliance know what the party had done for the cause. He also assured the party that the veiled alliance had no interest in folding to Hammanu and trading one tyrant for another.

The party then decided they had spent enough time dodging Tithian and went to him. He seemed unfazed by their absence and was delighted by the news he had already heard of what happened at the archives. It seems templars had been busy with other orders, so no one was able to investigate the logs before their destruction and that's why the archives were so empty that morning. That took care of the first item he would have had for the party and he had only one other pre-seige task for them.

First, the party shared that they wanted to track Sukir's spear, which Tithian supported. His fellow Lord Templars wanted to instill order by carrying on a ruse that Kalak was alive, something Tithian thought foolish. Recovering Kalak's corpse or proof of it could help him. He briefly described Kalak's guards, who presumably were the ones moving him and would be with his body.

Tithian then shared his other task. Kalak had squandered the available water in the preceding weeks in an attempt to pack the city. That meant despite Tyr's springs, there was not nearly enough water for all of the inhabitants. The conscription had cleared the warrens of any able bodied individuals, although it was taking longer to do the same in the other areas. That meant all that remained were the infirm, the elderly, and children, all useless during the siege; mouths to feed that provided nothing in return.

The three of them would take a large water shipment to the warrens, set up in the main square, and provide free water to the Warrens. This water would be poisoned. After the deaths, it would be revealed that Urik had poisoned the water supplies. This would cut down the number of unproductive individuals and motivate the new conscripts, who would hopefully banish any thought of surrendering to Hammanu or turning on the Templar-Lords and instead focus on avenging the deaths of their loved ones. It was a difficult decision to make, but ultimately necessary and unavoidable. These people would die of thirst one way or another, the question is how much rioting and unrest must accompany it. Tithian could not leave this to actual guards because he thought they would leak the information and, if left ignorant, feared they would drink the water, possibly sell some, pilfer some to share with comrades and generally muddle the situation. 

The party saw no flaw in the plan. They requested 7 guard uniforms and Tithian obliged. They then escorted the Mekillot laden with water to the Warrens. They put on an act of defending the water and doling it out carefully to keep up appearances. They also ensured that no one horded water (leaving behind complicated stores) and instead only took a serving. A crowd massed and followed them all the way to Sorrow Square. the elderly hoisted children on their backs to take a serving and hand down their own. The sick and infirm hobbled out, others helping them and handing them water. Children thanked the kind guards, saying that they wanted to grow up big and strong so they could also help people . This went on for some time, the party serving dozens, then hundreds, then losing count, until the water stores were exhausted and the Mekillot and rider returned to the Templar district.

Their deed done, the party went back to the safehouse in the Warrens were they had planned to meet up with the rest of the group, who had been resting and poring over the recovered manuscripts.

Session 9
How do I throw down my chains?

The party investigated the previous evening's events. Wary to get involved in the chaos before knowing where things stood, they did not use their letters of marque or invoke Tithians name and instead took the harder path of investigating on their own. First the party went to the location of a nighttime raid in the warrens. There had been disturbances and even explosions in the night and the party eventually ascertained that Templars raided locations of presumed members of the Veiled Alliance. The locals seemed skeptical that the Templars did anything more than attack helpless commoners who had made it in the black logs for uttering the Kings name in vain or some other petty offense. They did however manage to speak with a local gossip who had been at the arena and after sharing some rations she told them she saw Kalak struck by a spear in the middle of the games. And the spear began to sprout leaves as Kalak was carried away by his King's Guard. Sukir appeared dead as did people in the audience.

The party then went to the Wailing Winds to gather information at the tavern, which was packed despite the empty streets. There were no messages at the front from the Captain, though they had left Glamor in the Warrens to reach out to her. In the tavern performers sang a ribald song about Kalak until a group of off duty Tyrian Guard in the audience told them to stop, starting a tense exchange with the crowd that eventually fizzled out. Deciding not to get involved, the party went on to investigate the arena.

Along the way they encountered a robed woman standing on a statute's pedestal in a square and speaking to the crowd, who was ignoring her, averting eye contact, and hurriedly walking past. They party approached and heard she was proselytizing about her goddess, the protector of nature. Hafeeza shared her skepticism and as they were the only ones looking at her, the lady began to speak to the party. The priestess looked Hafeeza in the eyes and said her goddess' power was real indeed… that she could even have brought Watcher back. Despite her lack of city smarts, Hafeeza was sure this was some trick, likely a ruse where the lady psionically read her thoughts. The party saw someone pointing out the lady to guards and they left just as the guards took her off the platform and silenced her.

At the arena the party found the area closed off by guards and created a distraction with a Nibenay cocktail around the corner of where the entrance was. When that failed to draw away enough guards, Bright Eyes used her charms and some light magic to draw more guards. This worked and though Malachi was found out and turned away, Chronicler made it through as eventually did the gecko Malachi. They saw Templars investigating several dead bodies, but did not see Kalak's or Sukir's among them. Some of the guards had daggorans, the hounds that Malachi had remembered where able to sense magic, and they were in fact sniffing at the air and moving out towards Bright Eyes. The pair left the arena, gathered Bright Eyes and began to walk back to the merchant district. 

Along the way Hafeeza had an idea. She had seen Sukir's staff and as such could locate it through her magic. She found no sign of it, but kept searching and walked back from the ziggurat to the arena and Templar district. As she did so, right as her power faded she detected it. The staff was in the Golden Tower, Kalak's palace. She cast the spell again and sensed the staff was moving towards them but not through any path, it was travelling under the city. As the party caught sight of daggorans once again they cut the magic short and hurried away.

With this new information the party went to the archives with the dual goals of destroying their record of entry and finding a map to the under city. Along the way Malachi left etchings in druidic in secluded streets stating: how do I throw down my chains. They found the archives totally empty, an exterior patrol and a librarian at the front entrance being the only inhabitants. They smooth talked the librarian and flashed their company insignia to make it to the interior. The librarian closed the heavy stone doors behind them leaving them totally empty in the grand archives. 

They investigated the public sections and determined what they needed was in a locked area. Before proceeding further Hafeeza used her powers to  sense the location of the coin she had held to enter the gates. Each of the three rooms had three murals depicting various scenes of Tyr and flanked by stone statutes. Some searching revealed the statues to the right of each mural held a sword and shield, but the ones to the left had a shield and in their other hand what appeared to be a key gripped in a closed fist. The base of the statutes held some arcane text that the party had difficulty deciphering. 

Malachi tried to pick the lock and the statutes turned toward him. He stopped immediately and they returned to their poses. After some trial and error Mulses made the statute drop the key by offering his sword, which the statute grabbed. But when Malachi used the key and entered the room the statute again turned towards him and again he stopped. Mulses returned the key and retrieved his sword then simply ran in to the room towards where Hafeeza sensed her coin. 

All of the statutes in the room sprang to life and attacked, the party defeated them and retrieved the keys. A cursory glance revealed that they had the entry logs of everyone who came to Tyr in the past year. Since the last couple weeks had involved this ceramic coin process, this included about 500 ceramic worth of entry coins sealed in packets. 

They also had the keys to the other murals in this room, one depicting King Kalak in an idolized regal pose speaking to a crowd and the other depicting an arena combat. They still lacked the keys to the room they first investigated, with a mural of an aqueduct, a mural of an underground water tunnel, and an overhead view of all of Tyr. Though that room was laid out in an identical manner with the same statutes.


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